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Motion Capture
Motion Capture
Maya to Unity
One project I worked on included character modeling, rigging, texturing, and animation in Maya then used in Unity for a AR app. We did some motion capture work with a break dancer for animation data that was used in Maya. My robot model used for prototyping, not project material (NDA).
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Mini Bites Gang
2D animation team project
My responsibilities included creating animated backgrounds, character animation, and blackhole animation.
Software
Adobe After Effects
Adobe Photoshop
Spine
Mini Bites Gang
Spine
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My adventures in New Zealand
Maori Hangi
Maori Haka
Sailing
Weta Workshop
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